Choose a route
Every Day We Fight mission objectives
Start with the object named in your objective. A protected antenna console, a Harvester core, and a shielded Rifter are different targets; one target's protection rule does not explain all three.
Where should you start?
- A white-protected console will not take damage — Activate Sabotage, identify the exposed upper point, and wait through the other targets' one-turn protection. No grenade fallback is required.
- A Harvester is counting down to teleport — Identify its three power cores and find a useful firing angle before treating body hits as core damage.
- A bomb's defuse counter will not move — Check who is inside the defuse radius when the enemy turn ends.
- Enemies are damaging the stash — Protect the container and check the turn boundaries used for nearby repairs.
- The antenna keeps calling more waves — Choose another Heat-increasing Ambush wave, or move the squad away before the next turn to stop the call.