Every Day We Fight saves and campaign progress
Every Day We Fight: choose a save mode before committing to a run
For saving freedom, use normal play. For a more roguelite run where death resets some progress, choose Iron Man when starting a new game.
Old launch-era advice that the game relies only on checkpoints is out of date. Manual and in-combat saving are part of the official 1.0 feature set.
On this page
Match the mode to your goal
| Your goal | What the official information supports |
|---|---|
| Save and return to a playthrough | Normal play supports multiple saves, manual saves and combat saving. |
| Make losses part of the run | Iron Man is an optional new-game choice with more roguelite progress resets. |
Check before a long session
- Review the mode while setting up the new game.
- For normal play, open the game's Save/Load menu and verify that your intended save exists before relying on it.
- Use the displayed current/max slot indicator to understand the slots in your own game.
- When returning, select the intended playthrough and save rather than assuming a single universal checkpoint.
What is not established here
The public announcements establish the choice and saving features; they do not provide a current click-by-click save-menu walkthrough, a universal slot limit, or every Iron Man reset detail. This page answers the mode choice rather than promising to repair an incompatible or corrupt save.
If it does not work
- A checkpoint-only statement from the original Early Access launch is not a current 1.0 limitation.
- A save that will not load is a separate troubleshooting case; do not delete it to change the mode.
- Do not assume a normal-mode manual save can undo every Iron Man consequence.
How to tell it worked
The chosen new-game mode matches the saving experience you intended. For a save you plan to resume, confirm its entry in Save/Load.
Sources & version
Steam / Windows PC. Official 1.0 release scope, with dated 0.9 context where stated. Exact menu button labels and later builds are not asserted.
- Official 1.0 release notes - 22 October 2026 — Re-read 2 November 2026; release build 26109244 is the latest row visible in the contemporaneous SteamDB check.
- Official 0.9 notes mirrored by SteamDB - 26 June 2026 — The announcement introduced manual/multiple saves, an optional Iron Man mode, and character side quests. The 1.0 notes corroborate current saving and expanded content.
Source check: 2026-11-02. See our source and version policy.